How To Use “Actors” In Unity To Create Animated Cinematics In Timeline

So what is an “Actor”?

An “Actor” is a pre-fabricated object that has animations attached to it for use within a cutscene/cinematic.

Ok, let’s get started!

First, Right-click within Timeline and select “Animation Track”. Then you will need to create a link to the animator that you will be using so drag and drop the “Actor” object that contains the animator you will be wanting to use into the “Animator” parameter within your newly created Animation Track.

Hi, my name is Adam Reed and I am a software engineer specializing in Unity and C# development. Feel free to scroll through and check out some of my work!

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