It’s Starting To Feel Like A Real Game Now!

I started with a 3D Cube and added movement controls to it to create a basic player character.

Then came the lasers!

I added enemies that descend downwards towards the player.

And I gave both the player and the enemies “Life” and the ability to die!

Now everything was just different colored cubes and capsules, but with the royalty-free assets I scored offline, I was able to switch out my temporary graphics (“Proxies”) and implement some cleaner looks for my game!

Next came a spawn manager that handles the generation of my enemies.

And lastly, I added some powerups for the player!

Now it’s starting to feel like a real game!

But this is just the beginning…



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Adam Reed

Adam Reed


Hi, my name is Adam Reed and I am a software engineer specializing in Unity and C# development. Feel free to scroll through and check out some of my work!