I started with a 3D Cube and added movement controls to it to create a basic player character.
Then came the lasers!
I added enemies that descend downwards towards the player.
And I gave both the player and the enemies “Life” and the ability to die!
Now everything was just different colored cubes and capsules, but with the royalty-free assets I scored offline, I was able to switch out my temporary graphics (“Proxies”) and implement some cleaner looks for my game!
Next came a spawn manager that handles the generation of my enemies.
And lastly, I added some powerups for the player!